![]() ![]() I hope not becoming fan boy-ish, I`m just pointing out my experiences and the differences in what I knew sim racing was last week.īTW this game has something I mentioned ages ago on main forums. but the in game race director can slow the cars down, and well it can do everything else, it will even punish shitty driving haha. Oops I lied the only thing it doesn't have is a safety car. it can have a 24 hour practice session and 24 hour qualify session set before the race start which you`ve guessed it can be 24 hours. I want to try endurance, I want my own server with realistic weather with the forecast from the track itself and real time night cycle. ![]() I'm glad ive bought this title I really am sometimes its hit and miss and just an average race, but like real life when it comes together its euphoric in some respects. you can really tell what other drivers are doing and attempting to do whilst in car and before it even happens, the amount of leading drivers into late braking and hogging the track (and being able to react) is so superb. and that leaves touring cars racing being so fundamentally correctĭamn! it is a sim (of sorts) and hell of a lot of random fun with so many more considerations. really good sense of building the car into the speed by warming it up, cant explain but when you drive like a madman it really treats you like one.Ĭollisions seems to be a good part of the game too, seems very forgiving compared to other sims, but the other sims simply don't allow it in any way, in pc2 you can have no body work or paint left and it not affect your race in any considerable way. its really deep feeling when it gets it right. also other points to note are the amazing physics when you are on the limit, hitting a kerb edge throws you around so convincingly. HAHA ! afterwards I realised how amazing that was. it wasn't raining and it pissed me off in the heat of the moment. so I went off track because the wipers were not on anymore. One crazy moment when the sky was blue but the water still standing and I got overtaken by a Ferrari on the inside that threw all its water on me, because I was on the outside whilst turning left and got sprayed from the side. probably the best most dynamic racing i`ve ever had tbh. , but so many wonderful occasions were had on imola and laguna. Watching gamer muscle last night and the last race in the snow with Caterham was interesting. I have been enjoying it though, its the same conditions for everyone. Weather wise, its way to hard core, most of the conditions are `red` flag conditions. Or visually seeing the puddle that truly fucked my race up. Nothing has ever satisfied me in a sim more than wiping a few spots of rain away from the windshield, with a single flick of the wipers. It doesn't seem to have any `awkward` architecture to be honest. I mean give AC all this and I'm set for a long long time sim racing. and we can see the more trusted sim titles doing it all in their own way. Hopefully all the other developers are watching, thinking `lets do it too`, but in our way. it may not be as refined, and it may take time to refine but you could have better immediate access fun in this than anything else. and it provides actual racing at any time of day, all day in pretty much any weather. and today I bought it as a believer only in " I can have some good fun with this".
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